Model Context Protocol · Unreal Engine 5
UE-MCP is an MCP server that connects AI assistants directly to the Unreal Editor. 300+ actions across 19 tool categories. Blueprints, materials, levels, VFX, GAS — all through natural language.
Every major editor subsystem exposed over a single MCP interface. Your AI can read, create, and modify — with full undo support.
A TypeScript MCP server handles the AI protocol. A C++ plugin runs inside the editor. They talk JSON-RPC over WebSocket.
Run npx ue-mcp init from your project directory. It finds your .uproject, deploys the bridge plugin, and configures your MCP clients automatically.
Restart the editor once to load the plugin. Run project(action="get_status") to verify.
Your AI can now place actors, write Blueprints, create materials, rebuild navmesh, run PIE — anything you'd do by hand.
Every tool takes an action parameter. The AI discovers them through embedded docs.
UE-MCP is open source. The source is on GitHub, the docs are public, and the tool will keep improving.
UE-MCP is free during early access. Paid tiers for teams and managed relay are coming — shaped by what early users actually need.
Join the DiscordNode 18+, UE 5.4–5.7, and an MCP-capable AI client is all you need.